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DTSTART;TZID=America/New_York:20180208T140000
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DTSTAMP:20260519T055313
CREATED:20180118T204348Z
LAST-MODIFIED:20180207T172047Z
UID:1624-1518098400-1518105600@nycdh.org
SUMMARY:Planning and Prototyping a Digital Humanities Project
DESCRIPTION:For this workshop\, I’m going to introduce three tools for prototyping a Digital Humanities Project for interaction. \nIDEA & FORM\nWe’ll introduce visual encoding methods\, user-centered prototyping methods\, and organizing principle for surveying the landscape and asking questions about your information. \nIDIOM\nWe’ll look at common interactive patterns. We’ll use the Visual Information-Seeking Mantra to guide the interactive: Overview first\, filter\, zoom\, and details on demand\, to examine a user-centered experience. \nSTRUCTURE\nWe’ll look at simple sketching methods\, pen on paper\, working from the big picture to the details. Then\, we’ll look at sketching from the details to the big picture\, using Tableau Public\, a free tool\, to develop a story that answers the 6 W’s: Who\, What\, Where\, When\, How\, and Why\, and create an interactive prototype for online use\, building from the details to the big picture (no coding needed). We’ll examine using a Story and Dashboard in Tableau to prototype and plan your project. \nCRAFT & SURFACE\nWe’ll look at design and interaction principles to make the reading experience much more personal\, beautiful\, and reader-friendly. I’ll introduce affiliated design tools to accomplish this\, free and paid (such as Illustrator vs. Inkscape; Invision App) \nLEVEL: Beginner\nNOTES: Laptop computer\, Google Sheets\, Tableau Public\, pen and paper
URL:https://nycdh.org/dhweek/event/planning-and-prototyping-a-digital-humanities-project-2/
LOCATION:Pace University\, 163 William Street\, Room 1103\, 163 William St.\, New York\, 10038
CATEGORIES:Beginner,Design,Project Planning
ORGANIZER;CN="Joshua Korenblat":MAILTO:korenblj@newpaltz.edu
GEO:40.7101929;-74.0061992
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