With almost 40% of the entire world carrying a GPS device around with them in their bag or pocket, digital mapping has exploded in both popularity and accessibility. Carto offers a powerful platform to creatively design maps to explore spatial relationships embedded in any topic or subject you are passionate about. Join us for Intro […]
This workshop will introduce participants to designing a network study, including data collection, analysis, and visualization. After an overview of network studies in the humanities, students will get hands on experience using Gephi, a free and open source software for network analysis and visualization. Requirements: Attendees should bring a laptop with Gephi installed.
Omeka is a free, flexible, and open source web-publishing platform for the display of library, museum, archives, and scholarly collections and exhibitions. This workshop will explain the basics of why and when to use Omeka and include a walkthrough of how to use Omeka to manage online collections and create digital exhibitions. Requirements: Attendees should […]
In this workshop participants will learn how to create and use a GitHub repository in order to do collaborative work with each other. Requirements: Attendees should bring their own laptop.
Know the basics of Carto and what to learn more? Join us for Intermediate Carto, which will cover advanced techniques for using Carto, such as implementing widgets to filter and manipulate your data and transforming your maps with built-in analysis features. Participants from Introduction to Carto as well as others who have a general knowledge […]
Building on the Introduction to Omeka workshop, this workshop will show you how to gain greater control of your Omeka installation. Participants will learn the difference between different deployments of Omeka, how to manage your own hosted Omeka installation, and how to use plugins, themes, HTML, CSS, and PHP to customize your collections and exhibitions. […]
This workshop will explore using computational methods to analyze gender in movies. Movies lend themselves nicely to computation, since researchers can leverage scripts, visuals, or metadata (e.g. genre, year, cast members and production crew). For example, the Geena Davis Institute on Gender in Media used machine learning to automatically detect the gender of characters in […]
Sketchup is a 3D modeling program used for architectural and interior design, civil and mechanical engineering, film, and video game design. This workshop will look at the basics of working and creating with Sketchup, providing the tools necessary to conceptualize and plan a virtual exhibition space. Requirements: none.
This workshop will consist of: a) a showcase of a range of multimedia scholarship and classroom projects, from digital and interactive to analog, and b) an introduction to some DIY and easily accessible tools for digital modes of writing. RSVPs are encouraged to mention what types of projects/scholarship they are interested in so that the […]
If Wikipedia aims to provide access to the sum of all human knowledge, Wikidata aims to structure it. The newest project of the Wikimedia movement, Wikidata is a collaboratively edited, free repository of linked open data that connects knowledge across all 301 language editions of Wikipedia and its sister projects. This workshop will introduce attendees […]
Learn how to use Git to put your projects, articles, and chapters under version control. Then, see how easy it is to integrate Git with Atom, a hackable text editor. Requirements: Attendees should bring their own laptop.